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Subject:  Re: Scaling the Camera Problem 
Date:  Mon, 30 May 1994 09:23:41 -0400 
From: "rob (r.d.) hounsell" <hounsell@bnr.ca>

Jgoldman,

> 	What I really like about the new Perspective window is that
> the A,Z, and P buttons work interactively with the camera when in
> Camera View mode. So, if you don't like a certain focal length instead
> of messing with numerical values you just hit Z and change your focal
> length. Same thing with the Field of View. Just hit P to interactively
> throw your camera back while retaining frame size. You know that
> real-world camera trick of dollying in while zooming out?  Using P is
> like the same thing. It's great. Don't like that angle?  select A and
> interactively move the camera in relation to the track object...
> Sweet...

  I'm not clear on the use of the "P" (POV?) vs. the Zoom button in the
perspective window. Can you possibly summarize the difference, and when one
would use P? Having a wireframe cow eyeball me from my monitor wasn't terribly
informative.

Thx
Rob

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| Rob Hounsell                           BNR WAN:  HOUNSELL@BMERHB63          |
| Team Leader: UNIX                      INTERNET: HOUNSELL@BNR.CA            |
| DMS System Performance Development     PHONE: (613) 765-2904                |
| Dept. 7D23                             ESN: 395-2904                        |
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